Catapult it off a carrier, fly for every coin, spend the coins on better wings.
You start with a folded paper dart on the deck of a carrier out at sea. No wings, no engine, no controls โ just a lob into the bay. Every metre you fly pays coins, every coin buys a part, and every part visibly bolts onto the plane. Ten runs later you are flying a spy plane down a slot canyon at night.
The plane is simulated as an honest point-mass aircraft: climbing bleeds speed, diving buys it back, and air thins as you go up so every engine has a ceiling you can feel.
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